Robert | June 25, 2018
Manuel | March 20, 2018
Toby | Jan. 20, 2018
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About 20 years ago I finished my study Business Management (B.Sc) including a background in Chemistry. During my study I assembled / repaired computers, designed web-pages to get some money to burn. When I finished study I became a software engineer (Oracle and Visual Basic) and worked for several large companies. In 2002 I got in contact with a small business in dental healthcare. Their request was to develop a software-tool for their whole business : keep track of sales, stock, working procedures, Human Resource and alike. Spending time at each department, I figured out what they needed. Developed it from A to Z. I even had to design the carton package for it (am still proud of it). It was a wise lesson. It provided very good experience, to run such a project on my own.
After a while, the software-tool required an encryption hardware key (kind of USB-stick). Oh man, this was my real introduction into the world of electronics. I loved it, looking for more and more input, gaining experiences. It was the moment I felt :" I can create whatever I want". It's a mighty feeling !
Back in those days, electronic shops were still scarce. Whenever I needed something, most of the time they didn't even had it in stock. I had to pre-order it. Next, I noticed I could order components at a far better price, in large quantities, abroad. Those were the days internet-shops popped up. It made me order all kind of components. After a while I stocked 1.000.000+ components.
If I look back now, it's hard to say : "I'm just a hobbyist".
Research and Developement is where my heart is. Whenever I notice an electronic device lacks a certain functionality, it peeks my interest. Same goes for tools which don't exist yet, but I wish there was "something" available / for sale. That's the moment you'll see me absent minded. I'm searching and crawling for solutions (even outside the box), start with raw ideas, create prototypes and tinkering. And when ready,... use it.
When creating prototypes or final versions, I often end up with 10 pieces (minimum). And exactly this is where selling at internet (i.e. Indie) steps in.
So what am I ? If I can't come up with a straight and short answer, people mumble : "Creative problem-solver". I think it's a good description. I can stick with that.